Category Archives: Contributors

Royalties and Copyright Standing

Employers benefit from the labor of their employees in many ways beyond the day to day tasks assigned that employee. Copyrightable work produced within the scope of employment belongs to the employer as work for hire. Any other intellectual property … Continue reading

Wildly Flapping to React to Flappy Bird

Most app developers are well aware of the differences between the curated and heavily controlled market that is Apple’s iOS App Store and the Wild West-style free for all that is Google Play. Each has its charms, but Google often … Continue reading

The Cost of Free Labor

In most industries, game development and legal included, internships are an important part of the educational process and offer a unique opportunity to spend some time in a field prior to making a full-time commitment. Many companies receive countless emails … Continue reading

The Candy Trademark Saga

By this point, nearly everyone has an opinion on whether or not King should be able to register a trademark for dictionary terms like “candy” and “saga.” This is, in part, because both words have long histories in the video … Continue reading

Beware the Berner Convention: Terms of Use and Social Media

Nearly everyone uses social media. It is difficult find people who do not. There are many platforms with different concepts and target audiences. But across them all, there are questions about privacy, copyright, and contracts. This arose when a makeshift … Continue reading

Don’t Forget to Read the Manual: Apple v. Samsung and the Challenge of Jury Instructions

A jury has enormous responsibilities. The judge decides all questions of law, using their legal expertise to interpret the problem presented by the case and determine which law or laws apply. The jury’s job is to resolve all questions of … Continue reading

Free to Play: It’s Addictive. Should We Regulate It?

As the Zynga empire has shown, free-to-play online games have become an incredibly lucrative part of the industry. Free-to-play allows anyone to take part without paying a dime, but the games become profitable by inserting advertising and by offering features … Continue reading

Good News for Small Developers: Crowdfunding in the JOBS Act

As we discussed recently, today’s gaming market has ample opportunities for independent developers. There is distribution across multiple consoles, personal computers, and smartphones. Development costs for a top-tier title on the Xbox360 may prevent a start-up company from competing, but … Continue reading

Your Nostalgia, While Charming, Is Illegal: the Problem with Fan Remakes

Some experiences are hard to reproduce. Things come along at a unique moment in your life and make an indelible mark on your brain. They become a standard by which you measure every other piece of art in that genre. … Continue reading

Won’t Someone Please Think of the Children? Oklahoma Lawmakers Offer Sane Response to Silly Law

Video games have come a long way. Within decades, they have gone from a fringe hobby to a major industry. But as sales increased and the market expanded, small and significant debates took place. As a child, your parents are … Continue reading